

Viaplay tasked me to try & recreate the Venom goo look for some transitions & endboard. Due to time constraints (4 days, with one day of that testing techniques to see if I could do it) I tried out The PixelLab Paint Splashes (Alembic files) with a customised Pixel Lab Procedural texture with animated noise to give that goo some life, as it were. These assets saved the gig and shows how using unconventional techniques can yield the required results. The Goo has the Viaplay Branding colour highlights via specifically placed point lights. Edit CP: Kjetil Muri Skarstein. Creative Lead: Axel Runesson